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FABridge.nextBridgeID = 0; FABridge.instances = {}; FABridge.idMap = {}; FABridge.refCount = 0; FABridge.extractBridgeFromID = function(id) { var bridgeID = (id >> 16); return FABridge.idMap[bridgeID]; } FABridge.attachBridge = function(instance, bridgeName) { var newBridgeInstance = new FABridge(instance, bridgeName); FABridge[bridgeName] = newBridgeInstance; /* FABridge[bridgeName] = function() { return newBridgeInstance.root(); } */ var callbacks = FABridge.initCallbacks[bridgeName]; if (callbacks == null) { return; } for (var i = 0; i < callbacks.length; i++) { callbacks[i].call(newBridgeInstance); } delete FABridge.initCallbacks[bridgeName] } // some methods can't be proxied. You can use the explicit get,set, and call methods if necessary. FABridge.blockedMethods = { toString: true, get: true, set: true, call: true }; FABridge.prototype = { // bootstrapping root: function() { return this.deserialize(this.target.getRoot()); }, //clears all of the AS objects in the cache maps releaseASObjects: function() { return this.target.releaseASObjects(); }, //clears a specific object in AS from the type maps releaseNamedASObject: function(value) { if(typeof(value) != "object") { return false; } else { var ret = this.target.releaseNamedASObject(value.fb_instance_id); return ret; } }, //create a new AS Object create: function(className) { return this.deserialize(this.target.create(className)); }, // utilities makeID: function(token) { return (this.bridgeID << 16) + token; }, // low level access to the flash object //get a named property from an AS object getPropertyFromAS: function(objRef, propName) { if (FABridge.refCount > 0) { throw new Error("You are trying to call recursively into the Flash Player which is not allowed. In most cases the JavaScript setTimeout function, can be used as a workaround."); } else { FABridge.refCount++; retVal = this.target.getPropFromAS(objRef, propName); retVal = this.handleError(retVal); FABridge.refCount--; return retVal; } }, //set a named property on an AS object setPropertyInAS: function(objRef,propName, value) { if (FABridge.refCount > 0) { throw new Error("You are trying to call recursively into the Flash Player which is not allowed. In most cases the JavaScript setTimeout function, can be used as a workaround."); } else { FABridge.refCount++; retVal = this.target.setPropInAS(objRef,propName, this.serialize(value)); retVal = this.handleError(retVal); FABridge.refCount--; return retVal; } }, //call an AS function callASFunction: function(funcID, args) { if (FABridge.refCount > 0) { throw new Error("You are trying to call recursively into the Flash Player which is not allowed. In most cases the JavaScript setTimeout function, can be used as a workaround."); } else { FABridge.refCount++; retVal = this.target.invokeASFunction(funcID, this.serialize(args)); retVal = this.handleError(retVal); FABridge.refCount--; return retVal; } }, //call a method on an AS object callASMethod: function(objID, funcName, args) { if (FABridge.refCount > 0) { throw new Error("You are trying to call recursively into the Flash Player which is not allowed. In most cases the JavaScript setTimeout function, can be used as a workaround."); } else { FABridge.refCount++; args = this.serialize(args); retVal = this.target.invokeASMethod(objID, funcName, args); retVal = this.handleError(retVal); FABridge.refCount--; return retVal; } }, // responders to remote calls from flash //callback from flash that executes a local JS function //used mostly when setting js functions as callbacks on events invokeLocalFunction: function(funcID, args) { var result; var func = this.localFunctionCache[funcID]; if(func != undefined) { result = this.serialize(func.apply(null, this.deserialize(args))); } return result; }, // Object Types and Proxies // accepts an object reference, returns a type object matching the obj reference. getTypeFromName: function(objTypeName) { return this.remoteTypeCache[objTypeName]; }, //create an AS proxy for the given object ID and type createProxy: function(objID, typeName) { var objType = this.getTypeFromName(typeName); instanceFactory.prototype = objType; var instance = new instanceFactory(objID); this.remoteInstanceCache[objID] = instance; return instance; }, //return the proxy associated with the given object ID getProxy: function(objID) { return this.remoteInstanceCache[objID]; }, // accepts a type structure, returns a constructed type addTypeDataToCache: function(typeData) { var newType = new ASProxy(this, typeData.name); var accessors = typeData.accessors; for (var i = 0; i < accessors.length; i++) { this.addPropertyToType(newType, accessors[i]); } var methods = typeData.methods; for (var i = 0; i < methods.length; i++) { if (FABridge.blockedMethods[methods[i]] == undefined) { this.addMethodToType(newType, methods[i]); } } this.remoteTypeCache[newType.typeName] = newType; return newType; }, //add a property to a typename; used to define the properties that can be called on an AS proxied object addPropertyToType: function(ty, propName) { var c = propName.charAt(0); var setterName; var getterName; if(c >= "a" && c <= "z") { getterName = "get" + c.toUpperCase() + propName.substr(1); setterName = "set" + c.toUpperCase() + propName.substr(1); } else { getterName = "get" + propName; setterName = "set" + propName; } ty[setterName] = function(val) { this.bridge.setPropertyInAS(this.fb_instance_id, propName, val); } ty[getterName] = function() { return this.bridge.deserialize(this.bridge.getPropertyFromAS(this.fb_instance_id, propName)); } }, //add a method to a typename; used to define the methods that can be callefd on an AS proxied object addMethodToType: function(ty, methodName) { ty[methodName] = function() { return this.bridge.deserialize(this.bridge.callASMethod(this.fb_instance_id, methodName, FABridge.argsToArray(arguments))); } }, // Function Proxies //returns the AS proxy for the specified function ID getFunctionProxy: function(funcID) { var bridge = this; if (this.remoteFunctionCache[funcID] == null) { this.remoteFunctionCache[funcID] = function() { bridge.callASFunction(funcID, FABridge.argsToArray(arguments)); } } return this.remoteFunctionCache[funcID]; }, //reutrns the ID of the given function; if it doesnt exist it is created and added to the local cache getFunctionID: function(func) { if (func.__bridge_id__ == undefined) { func.__bridge_id__ = this.makeID(this.nextLocalFuncID++); this.localFunctionCache[func.__bridge_id__] = func; } return func.__bridge_id__; }, // serialization / deserialization serialize: function(value) { var result = {}; var t = typeof(value); //primitives are kept as such if (t == "number" || t == "string" || t == "boolean" || t == null || t == undefined) { result = value; } else if (value instanceof Array) { //arrays are serializesd recursively result = []; for (var i = 0; i < value.length; i++) { result[i] = this.serialize(value[i]); } } else if (t == "function") { //js functions are assigned an ID and stored in the local cache result.type = FABridge.TYPE_JSFUNCTION; result.value = this.getFunctionID(value); } else if (value instanceof ASProxy) { result.type = FABridge.TYPE_ASINSTANCE; result.value = value.fb_instance_id; } else { result.type = FABridge.TYPE_ANONYMOUS; result.value = value; } return result; }, //on deserialization we always check the return for the specific error code that is used to marshall NPE's into JS errors // the unpacking is done by returning the value on each pachet for objects/arrays deserialize: function(packedValue) { var result; var t = typeof(packedValue); if (t == "number" || t == "string" || t == "boolean" || packedValue == null || packedValue == undefined) { result = this.handleError(packedValue); } else if (packedValue instanceof Array) { result = []; for (var i = 0; i < packedValue.length; i++) { result[i] = this.deserialize(packedValue[i]); } } else if (t == "object") { for(var i = 0; i < packedValue.newTypes.length; i++) { this.addTypeDataToCache(packedValue.newTypes[i]); } for (var aRefID in packedValue.newRefs) { this.createProxy(aRefID, packedValue.newRefs[aRefID]); } if (packedValue.type == FABridge.TYPE_PRIMITIVE) { result = packedValue.value; } else if (packedValue.type == FABridge.TYPE_ASFUNCTION) { result = this.getFunctionProxy(packedValue.value); } else if (packedValue.type == FABridge.TYPE_ASINSTANCE) { result = this.getProxy(packedValue.value); } else if (packedValue.type == FABridge.TYPE_ANONYMOUS) { result = packedValue.value; } } return result; }, //increases the reference count for the given object addRef: function(obj) { this.target.incRef(obj.fb_instance_id); }, //decrease the reference count for the given object and release it if needed release:function(obj) { this.target.releaseRef(obj.fb_instance_id); }, // check the given value for the components of the hard-coded error code : __FLASHERROR // used to marshall NPE's into flash handleError: function(value) { if (typeof(value)=="string" && value.indexOf("__FLASHERROR")==0) { var myErrorMessage = value.split("||"); if(FABridge.refCount > 0 ) { FABridge.refCount--; } throw new Error(myErrorMessage[1]); return value; } else { return value; } } }; // The root ASProxy class that facades a flash object ASProxy = function(bridge, typeName) { this.bridge = bridge; this.typeName = typeName; return this; }; //methods available on each ASProxy object ASProxy.prototype = { get: function(propName) { return this.bridge.deserialize(this.bridge.getPropertyFromAS(this.fb_instance_id, propName)); }, set: function(propName, value) { this.bridge.setPropertyInAS(this.fb_instance_id, propName, value); }, call: function(funcName, args) { this.bridge.callASMethod(this.fb_instance_id, funcName, args); }, addRef: function() { this.bridge.addRef(this); }, release: function() { this.bridge.release(this); } }; // Copyright: Hiroshi Ichikawa // License: New BSD License // Reference: http://dev.w3.org/html5/websockets/ // Reference: http://tools.ietf.org/html/draft-hixie-thewebsocketprotocol (function() { if (window.WebSocket) return; var console = window.console; if (!console) console = {log: function(){ }, error: function(){ }}; if (!swfobject.hasFlashPlayerVersion("9.0.0")) { console.error("Flash Player is not installed."); return; } if (location.protocol == "file:") { console.error( "WARNING: web-socket-js doesn't work in file:///... URL " + "unless you set Flash Security Settings properly. " + "Open the page via Web server i.e. http://..."); } WebSocket = function(url, protocol, proxyHost, proxyPort, headers) { var self = this; self.readyState = WebSocket.CONNECTING; self.bufferedAmount = 0; // Uses setTimeout() to make sure __createFlash() runs after the caller sets ws.onopen etc. // Otherwise, when onopen fires immediately, onopen is called before it is set. setTimeout(function() { WebSocket.__addTask(function() { self.__createFlash(url, protocol, proxyHost, proxyPort, headers); }); }, 1); } WebSocket.prototype.__createFlash = function(url, protocol, proxyHost, proxyPort, headers) { var self = this; self.__flash = WebSocket.__flash.create(url, protocol, proxyHost || null, proxyPort || 0, headers || null); self.__flash.addEventListener("open", function(fe) { try { self.readyState = self.__flash.getReadyState(); if (self.__timer) clearInterval(self.__timer); if (window.opera) { // Workaround for weird behavior of Opera which sometimes drops events. self.__timer = setInterval(function () { self.__handleMessages(); }, 500); } if (self.onopen) self.onopen(); } catch (e) { console.error(e.toString()); } }); self.__flash.addEventListener("close", function(fe) { try { self.readyState = self.__flash.getReadyState(); if (self.__timer) clearInterval(self.__timer); if (self.onclose) self.onclose(); } catch (e) { console.error(e.toString()); } }); self.__flash.addEventListener("message", function() { try { self.__handleMessages(); } catch (e) { console.error(e.toString()); } }); self.__flash.addEventListener("error", function(fe) { try { if (self.__timer) clearInterval(self.__timer); if (self.onerror) self.onerror(); } catch (e) { console.error(e.toString()); } }); self.__flash.addEventListener("stateChange", function(fe) { try { self.readyState = self.__flash.getReadyState(); self.bufferedAmount = fe.getBufferedAmount(); } catch (e) { console.error(e.toString()); } }); //console.log("[WebSocket] Flash object is ready"); }; WebSocket.prototype.send = function(data) { if (this.__flash) { this.readyState = this.__flash.getReadyState(); } if (!this.__flash || this.readyState == WebSocket.CONNECTING) { throw "INVALID_STATE_ERR: Web Socket connection has not been established"; } // We use encodeURIComponent() here, because FABridge doesn't work if // the argument includes some characters. We don't use escape() here // because of this: // https://developer.mozilla.org/en/Core_JavaScript_1.5_Guide/Functions#escape_and_unescape_Functions // But it looks decodeURIComponent(encodeURIComponent(s)) doesn't // preserve all Unicode characters either e.g. "\uffff" in Firefox. var result = this.__flash.send(encodeURIComponent(data)); if (result < 0) { // success return true; } else { this.bufferedAmount = result; return false; } }; WebSocket.prototype.close = function() { var self = this; if (!self.__flash) return; self.readyState = self.__flash.getReadyState(); if (self.readyState == WebSocket.CLOSED || self.readyState == WebSocket.CLOSING) return; self.__flash.close(); // Sets/calls them manually here because Flash WebSocketConnection.close cannot fire events // which causes weird error: // > You are trying to call recursively into the Flash Player which is not allowed. self.readyState = WebSocket.CLOSED; if (self.__timer) clearInterval(self.__timer); if (self.onclose) { // Make it asynchronous so that it looks more like an actual // close event setTimeout(self.onclose, 1); } }; /** * Implementation of {@link DOM 2 EventTarget Interface} * * @param {string} type * @param {function} listener * @param {boolean} useCapture !NB Not implemented yet * @return void */ WebSocket.prototype.addEventListener = function(type, listener, useCapture) { if (!('__events' in this)) { this.__events = {}; } if (!(type in this.__events)) { this.__events[type] = []; if ('function' == typeof this['on' + type]) { this.__events[type].defaultHandler = this['on' + type]; this['on' + type] = this.__createEventHandler(this, type); } } this.__events[type].push(listener); }; /** * Implementation of {@link DOM 2 EventTarget Interface} * * @param {string} type * @param {function} listener * @param {boolean} useCapture NB! Not implemented yet * @return void */ WebSocket.prototype.removeEventListener = function(type, listener, useCapture) { if (!('__events' in this)) { this.__events = {}; } if (!(type in this.__events)) return; for (var i = this.__events.length; i > -1; --i) { if (listener === this.__events[type][i]) { this.__events[type].splice(i, 1); break; } } }; /** * Implementation of {@link DOM 2 EventTarget Interface} * * @param {WebSocketEvent} event * @return void */ WebSocket.prototype.dispatchEvent = function(event) { if (!('__events' in this)) throw 'UNSPECIFIED_EVENT_TYPE_ERR'; if (!(event.type in this.__events)) throw 'UNSPECIFIED_EVENT_TYPE_ERR'; for (var i = 0, l = this.__events[event.type].length; i < l; ++ i) { this.__events[event.type][i](event); if (event.cancelBubble) break; } if (false !== event.returnValue && 'function' == typeof this.__events[event.type].defaultHandler) { this.__events[event.type].defaultHandler(event); } }; WebSocket.prototype.__handleMessages = function() { // Gets data using readSocketData() instead of getting it from event object // of Flash event. This is to make sure to keep message order. // It seems sometimes Flash events don't arrive in the same order as they are sent. var arr = this.__flash.readSocketData(); for (var i = 0; i < arr.length; i++) { var data = decodeURIComponent(arr[i]); try { if (this.onmessage) { var e; if (window.MessageEvent && !window.opera) { e = document.createEvent("MessageEvent"); e.initMessageEvent("message", false, false, data, null, null, window, null); } else { // IE and Opera, the latter one truncates the data parameter after any 0x00 bytes e = {data: data}; } this.onmessage(e); } } catch (e) { console.error(e.toString()); } } }; /** * @param {object} object * @param {string} type */ WebSocket.prototype.__createEventHandler = function(object, type) { return function(data) { var event = new WebSocketEvent(); event.initEvent(type, true, true); event.target = event.currentTarget = object; for (var key in data) { event[key] = data[key]; } object.dispatchEvent(event, arguments); }; } /** * Basic implementation of {@link DOM 2 EventInterface} * * @class * @constructor */ function WebSocketEvent(){} /** * * @type boolean */ WebSocketEvent.prototype.cancelable = true; /** * * @type boolean */ WebSocketEvent.prototype.cancelBubble = false; /** * * @return void */ WebSocketEvent.prototype.preventDefault = function() { if (this.cancelable) { this.returnValue = false; } }; /** * * @return void */ WebSocketEvent.prototype.stopPropagation = function() { this.cancelBubble = true; }; /** * * @param {string} eventTypeArg * @param {boolean} canBubbleArg * @param {boolean} cancelableArg * @return void */ WebSocketEvent.prototype.initEvent = function(eventTypeArg, canBubbleArg, cancelableArg) { this.type = eventTypeArg; this.cancelable = cancelableArg; this.timeStamp = new Date(); }; WebSocket.CONNECTING = 0; WebSocket.OPEN = 1; WebSocket.CLOSING = 2; WebSocket.CLOSED = 3; WebSocket.__tasks = []; WebSocket.__initialize = function() { if (WebSocket.__swfLocation) { // For backword compatibility. window.WEB_SOCKET_SWF_LOCATION = WebSocket.__swfLocation; } if (!window.WEB_SOCKET_SWF_LOCATION) { console.error("[WebSocket] set WEB_SOCKET_SWF_LOCATION to location of WebSocketMain.swf"); return; } var container = document.createElement("div"); container.id = "webSocketContainer"; // Hides Flash box. We cannot use display: none or visibility: hidden because it prevents // Flash from loading at least in IE. So we move it out of the screen at (-100, -100). // But this even doesn't work with Flash Lite (e.g. in Droid Incredible). So with Flash // Lite, we put it at (0, 0). This shows 1x1 box visible at left-top corner but this is // the best we can do as far as we know now. container.style.position = "absolute"; if (WebSocket.__isFlashLite()) { container.style.left = "0px"; container.style.top = "0px"; } else { container.style.left = "-100px"; container.style.top = "-100px"; } var holder = document.createElement("div"); holder.id = "webSocketFlash"; container.appendChild(holder); document.body.appendChild(container); // See this article for hasPriority: // http://help.adobe.com/en_US/as3/mobile/WS4bebcd66a74275c36cfb8137124318eebc6-7ffd.html swfobject.embedSWF( WEB_SOCKET_SWF_LOCATION, "webSocketFlash", "1" /* width */, "1" /* height */, "9.0.0" /* SWF version */, null, {bridgeName: "webSocket"}, {hasPriority: true, allowScriptAccess: "always"}, null, function(e) { if (!e.success) console.error("[WebSocket] swfobject.embedSWF failed"); } ); FABridge.addInitializationCallback("webSocket", function() { try { //console.log("[WebSocket] FABridge initializad"); WebSocket.__flash = FABridge.webSocket.root(); WebSocket.__flash.setCallerUrl(location.href); WebSocket.__flash.setDebug(!!window.WEB_SOCKET_DEBUG); for (var i = 0; i < WebSocket.__tasks.length; ++i) { WebSocket.__tasks[i](); } WebSocket.__tasks = []; } catch (e) { console.error("[WebSocket] " + e.toString()); } }); }; WebSocket.__addTask = function(task) { if (WebSocket.__flash) { task(); } else { WebSocket.__tasks.push(task); } }; WebSocket.__isFlashLite = function() { if (!window.navigator || !window.navigator.mimeTypes) return false; var mimeType = window.navigator.mimeTypes["application/x-shockwave-flash"]; if (!mimeType || !mimeType.enabledPlugin || !mimeType.enabledPlugin.filename) return false; return mimeType.enabledPlugin.filename.match(/flashlite/i) ? true : false; }; // called from Flash window.webSocketLog = function(message) { console.log(decodeURIComponent(message)); }; // called from Flash window.webSocketError = function(message) { console.error(decodeURIComponent(message)); }; if (!window.WEB_SOCKET_DISABLE_AUTO_INITIALIZATION) { if (window.addEventListener) { window.addEventListener("load", WebSocket.__initialize, false); } else { window.attachEvent("onload", WebSocket.__initialize); } } })();