Metadata-Version: 2.1 Name: svg-to-gcode Version: 1.5.4 Summary: The definitive NPM module to construct gcode from svg files. Home-page: https://github.com/PadLex/SvgToGcode Author: Padlex Author-email: License: UNKNOWN Platform: UNKNOWN Classifier: Programming Language :: Python :: 3 Classifier: License :: OSI Approved :: GNU Lesser General Public License v3 (LGPLv3) Classifier: Operating System :: OS Independent Requires-Python: >=3.6 Description-Content-Type: text/markdown # Svg to Gcode - Flamma project ### The definitive NPM module to construct gcode from svg files. Don't feel like coding? Use the [Inkscape extension](https://github.com/JTechPhotonics/J-Tech-Photonics-Laser-Tool). This library's intended purpose is to laser-cut svg images. However, it is structured such that it can be easily expanded to parse other image formats or compile to different numerical control languages. * [Installation](#Installation) * [Documentation](#Documentation) * [Basic Usage](#Basic-Usage) * [Custom interfaces](#Custom-interfaces) * [Insert or Modify Geometry](#Insert-or-Modify-Geometry) * [Approximation tolerance](#Approximation-tolerance) * [Support for additional formats](#Support-for-additional-formats) * [Contribution guidelines](CONTRIBUTING.md) ## Installation Svg to Gcode is available on pip. To install it, execute: > pip install svg-to-gcode Of course, you could also just download the sourcecode. ## Documentation The module is divided in three sub-modules: * svg_to_gcode.**geometry** offers a general representation of geometric curves. * svg_to_gcode.**parser** parses svg files, converting them to geometric curves. * svg_to_gcode.**compiler** transforms geometric curves into gcode. ### Basic Usage If all you need is to compile an svg image to gcode, for a standard cnc machine, this is all the code you need. Just remember to select your own cutting and movement speeds. ```python from svg_to_gcode.svg_parser import parse_file from svg_to_gcode.compiler import Compiler, interfaces # Instantiate a compiler, specifying the interface type and the speed at which the tool should move. pass_depth controls # how far down the tool moves after every pass. Set it to 0 if your machine does not support Z axis movement. gcode_compiler = Compiler(interfaces.Gcode, movement_speed=1000, cutting_speed=300, pass_depth=5) curves = parse_file("drawing.svg") # Parse an svg file into geometric curves gcode_compiler.append_curves(curves) gcode_compiler.compile_to_file("drawing.gcode", passes=2) ``` ### Custom interfaces Interfaces exist to abstract commands used by the compiler. In this way, you can compile for a non-standard printer or to a completely new numerical control language without modifying the compiler. You can easily write custom interfaces to perform additional operations (like powering a fan) or to modify the gcode commands used to perform existing operations (some DIY laser cutters, for example, control the laser diode from the fan output). The code bellow implements a custom interface which powers on a fan every time the laser is powered on. ```python from svg_to_gcode.svg_parser import parse_file from svg_to_gcode.compiler import Compiler, interfaces from svg_to_gcode.formulas import linear_map class CustomInterface(interfaces.Gcode): def __init__(self): super().__init__() self.fan_speed = 1 # Override the laser_off method such that it also powers off the fan. def laser_off(self): return "M107;\n" + "M5;" # Turn off the fan + turn off the laser # Override the set_laser_power method def set_laser_power(self, power): if power < 0 or power > 1: raise ValueError(f"{power} is out of bounds. Laser power must be given between 0 and 1. " f"The interface will scale it correctly.") return f"M106 S255\n" + f"M3 S{linear_map(0, 255, power)};" # Turn on the fan + change laser power # Instantiate a compiler, specifying the custom interface and the speed at which the tool should move. gcode_compiler = Compiler(CustomInterface, movement_speed=1000, cutting_speed=300, pass_depth=5) curves = parse_file("drawing.svg") # Parse an svg file into geometric curves gcode_compiler.append_curves(curves) gcode_compiler.compile_to_file("drawing.gcode") ``` ### Insert or Modify Geometry Before compiling, you could append or modify geometric curves. I'm not sure why you would want to, but you can. The code below draws a fractal and compiles it to gcode. ```python from svg_to_gcode.svg_parser import parse_file from svg_to_gcode.compiler import Compiler, interfaces from svg_to_gcode.formulas import linear_map # Instantiate a compiler, specifying the custom interface and the speed at which the tool should move. gcode_compiler = Compiler(interfaces.Gcode, movement_speed=1000, cutting_speed=300, pass_depth=5) curves = parse_file("drawing.svg") # Parse an svg file into geometric curves gcode_compiler.append_curves(curves) gcode_compiler.compile_to_file("drawing.gcode") ``` ### Approximation tolerance Gcode only supports liner and circular arcs. Currently I've only implemented a line segment approximation. As such, geometric curves are compiled to a chain of line-segments. The exact length of the segments is adjusted dynamically such that it never diverges from the original curve by more then the value of the TOLERANCES['approximation'] key. The default value is 0.1. Smaller values improve accuracy, larger ones result in shorter gcode files. ```python from svg_to_gcode import TOLERANCES TOLERANCES['approximation'] = 0.01 ``` ### Support for additional formats For now, this library only converts svgs to gcode files. However, its modular design makes it simple to support other formats. If you're looking to support a specific format, pull requests are always welcome. Just make sure to read [CONTRIBUTING.md](CONTRIBUTING.md) to get a feeling for the internal structure and best practices.