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art_num_2024/NinonQUERAL/guoze/script/global.gd
2025-12-04 16:50:10 +01:00

21 lines
383 B
GDScript

extends Node3D
@onready var cacher = $organz
@onready var nune = $NoKillNune
@onready var petib = $getibb
var yesmother = {"yesmom" : 2}
# Called when the node enters the scene tree for the first time.
func get_item_count(item):
return yesmother[item]
func set_item_count(item,amount):
if yesmother.has(item):
yesmother[item] += amount
else :
yesmother[item] = amount